We keep Cooperate Service small so that projects don't pass through account managers before reaching the person actually writing the code — fewer people to loop in, faster answers when something needs a decision.
Cooperate Service works with clients fully remotely, across time zones, without an office visit ever being necessary. Most projects start as a conversation about a real problem — a system that's outgrown its current setup, a product that needs building from scratch, or infrastructure nobody's had time to properly own.
We take on a small number of projects at a time rather than spreading a large team thin across many. That means saying no to work that isn't a good fit, and it means the people who scope your project in the first call are the same people who write the code and manage the servers it runs on.
A first call is usually 20–30 minutes: what you're trying to build, what's already in place (if anything), and what "done" looks like for the first milestone. If it turns out we're not the right fit — wrong stage, wrong budget, wrong specialty — we'll tell you on that call instead of stringing out a sales process neither of us needs.
You talk to the engineer working on your project, not a go-between.
Software, servers, and infrastructure handled by one team, not three vendors.
You see a written scope and estimate before any billable work begins.
A defined support window is part of the engagement, not an upsell afterward.
There's no fixed package here. A few ways we adjust depending on the project:
One engineer part-time to keep something running, or a small squad full-time to ship something big — we size the team to the project, not the other way around.
Fixed price for well-defined work, time-and-materials for anything that will evolve, or an ongoing retainer for ongoing support. We'll structure it around how you want to work, not how we'd prefer to bill.
Blank slate, half-finished project, or a system nobody's touched in years — we'll work within what's already there instead of insisting on a rebuild you don't need.
Handles scoping, architecture, and most of the hands-on build work — reachable directly, no account manager in between.